| Doctor Who
Miniatures
Game Ability List This list will get updated as new game releases and revisions go online. The release codes are: |
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| 2E: 2nd Edition Rules |
CM: Carnival of Monsters |
BW: Bad Wolf |
WT: Welcome to Torchwood |
LT: Last of the Time Lords |
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| PM: Pyramids of Mars |
WC: Talons of Weng Chiang |
SH: Shada |
CF: Curse of Fenric |
WM: War Machines |
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| WD: Warriors of the Deep |
IQ: Infinite Quest |
DO: Dominators |
5D: Five Doctors |
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| 0-9 |
A |
B |
C |
D |
E |
F |
G |
H |
I |
J |
K |
L |
M |
N |
O |
P |
Q |
R |
S |
T |
U |
V |
W |
X-Z |
| Ability (release) | Effect | Model(s) | |
| 2 Man Team |
This model consists of 2 models and 1 weapon mounted
on a single large base. The team can fire at full effectiveness until
it loses its last Hit. |
UNIT Heavy Weapon Team (2E) Cyber-Cannon Team (CM) |
|
| 8
Legs Are Better Than 2 |
This
model can move across obstacles and scale sheer surfaces without
penalty. |
Racnoss
Empress (LT) |